Karla Hamlen ran a study in 2012 titled “Academic dishonesty and video game play”.
§ 113 participants completed a survey about their problem solving strategies in both video games and homework.
§ Found that most students use the same strategies for both.
§ Self-report data can be questionable.
Craig Anderson, in 2009, created a study that looked at aggression in kids after playing video games.
§ He found that young children from both Japan and the United States were primed to be more aggressive after playing violent video games.
§ This study supports video games can prime people to behave in certain ways.
§ This study looks to combine these past studies and put participants in a situation where they can play a game and have the chance to cheat.